Developer Releases Template That Lets You Create Procedurally Generated Minecraft World in Unreal Engine 5

Developer Greg Coulthard’s UnrealCraft is basically a template that lets you create Voxel Worlds in Unreal Engine 5.5. Using just the Infinite World map in the template lets fans build a Minecraft-inspired procedurally generated world that can be explored.
It features a block building system, NPC support with NavMesh, item drops, biome support, a simple liquid propagation system, a main character rigged to a UE5 mannequin, a weather system with night / day cycles, and even game saves. For the best experience, you’ll still need quite a powerful machine that consists of at least an RTX capable GPU and 16GB of RAM. Interested? You can get UnrealCraft here now.
I would also like to add that the ‘Minecraft’ map is only one part of the project. It also includes a map for procedural worlds using procedural meshes either using fractal height maps or real world elevation data hosted on the web, a marching cube map and even a map importer to use with Mineways!,” said the developer.
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Developer Releases Template That Lets You Create Procedurally Generated Minecraft World in Unreal Engine 5
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